
- Crossover mac m1 review how to#
- Crossover mac m1 review install#
- Crossover mac m1 review Patch#
- Crossover mac m1 review software#
If I remember correctly, Autodesk had some people move their AutoCAD seats from Windows to Mac when they brought ACAD back to the Mac, but they also had an increase in their user base by gaining new users from the Mac world. I see people running Revit on a Mac in the future because it's the combination they choose to. But I see that less likely than Autodesk making Revit Mac-native. Perhaps if Microsoft would create their own "transparent framework translation" similar to WINE, that would be another potential solution. (I read years ago that Graphicsoft has a slight majority in the EU and Vectorworks had a majority in Asia, but those stats are years old.) Personally, I want to maintain file-format compatibility with the AEC industry in the US, while using the OS of my choice.
Crossover mac m1 review software#
What we're all waiting for is software compatibility at multiple points from multiple vendors before even getting to Autodesk choosing to develop a Mac-native Revit version.

Running 64-bit Windows on M1 Mac with Parallels 16 | AutoCAD, Revit & Gami. Here we are in Feb 2021, and I'm curious to see how the software develops over the next several months.) (Remember, this is a Dev version of Windows and a pre-release version of Parallels 16 from Dec 2020.
Crossover mac m1 review install#
Here's a video of someone running AutoCAD 圆4 and trying to install Revit on a bleeding-edge Dev version of WindowsOnArm with 圆4 support, running on a development version of Parallels. Parallels is working on getting WindowsOnArm to work in a VM, and Microsoft is working to get 64-bit app compatibility working on WindowsOnArm. Unlike native Mac games, South Park: The Stick of Truth requires some sort of virtualization to run be able to run the Windows version of the game on an M1 Mac.There are people working on solutions of a kind. God of War also requires a 64-bit processor and operating system. God of War Mac requirements?Īgain, we will need to use the Windows system requirements to gage the minimum system requirements to run the game on Mac using CrossOver: Minimum Requirementsģ.3 GHz 4 core Intel i5-2500k or 3.31GHz 4 core AMD Ryzen 3 1200 If you’re interested in testing games on your own M1 Mac or request specific games, you can join our dedicated Discord server. To take our M1 benchmarks and compatibility tests to the next level, we definitely need your support! It’s a free try-out app, though, which is fully functional for only 10 days. This is a great tool that definitely gets the job done. The easiest method is to simply use the SwitchResX app.
Crossover mac m1 review Patch#
Until CrossOver releases a dedicated patch to solve this, the best solution is to force your Mac to use a 16:9 resolution.


There are reports that the game forces the wrong resolution and it can’t be changed in-game. Now the next steps would be much too long to describe in text, therefore I recommend you watch this excellent YouTube tutorial instead.

This may sound intimidating, but follow these steps, and God of War will work on your M1 Mac.
Crossover mac m1 review how to#
How to run God of War on Mac using CrossOverįirst you’ll need to patch the God of War application created using CrossOver. If you’re interested in giving CrossOver a try, you can download it here. What is CrossOver ? CrossOver is a virtualization tool that allows you to run Windows apps and games on M1 games without needing a Windows license. This post will walk you through the entire process. The game was initially not running on Mac using CrossOver due to compatibility issues between CrossOver and its Windows 7 setup, but NAS figured out the solution. The Windows version of God of War can run on M1 Macs using CrossOver.Īll credit goes to nas.
